US Citizen · Las Vegas, NV

Engineering High-Fidelity 3D, Cloud & AI Systems

Senior Systems Software Engineer specializing in Neural Reconstruction, GPU Acceleration, and deploying scalable computer vision pipelines to production.

PYTHON/C++
CUDA_ACCELERATION
3D_GAUSSIAN_SPLAT
COMPUTER_VISION
PYTORCH/NERF
LINUX_SYSTEMS
PYTHON/C++
CUDA_ACCELERATION
3D_GAUSSIAN_SPLAT
COMPUTER_VISION
PYTORCH/NERF
LINUX_SYSTEMS

Engineering Core

Bridging the gap between experimental deep learning research and stable, high-performance production systems.

3D Vision & Geometry

Expertise in Multi-View Geometry, Neural Reconstruction (3DGS), and sparse-data scene generation.

High-Performance Compute

Building GPU-accelerated pipelines (CUDA/Python) to minimize latency in training and inference workflows.

Production Engineering

Full-cycle system development: Linux environments, CI/CD, Containerization, and Cloud Infrastructure.

The Methodology

Prototype to Production

1. Research & Design

Evaluating neural models (NeRF vs GS) and designing system architecture for sparse data handling.

2. Optimization

Refining CUDA kernels and memory management to achieve real-time rendering and inference speeds.

3. Deployment

Containerizing pipelines and integrating into production systems with robust monitoring.

Engineering History

NTT DATA

May 2023 - Present

Senior Systems Software Engineer

Neural Reconstruction: Led R&D on Gaussian Splatting for internal spatial computing prototypes.

Pipeline Architecture: Built Python/AWS services for ingesting and processing vision training data.

TRAINING TIMEOPTIMIZED
60% LATENCY REDUCTION

NTT DATA

Oct 2020 - May 2023

Technical Architect / Engineer

Engineered internal software distribution systems (CMS). Managed CI/CD pipelines, security scanning, and cloud infrastructure standardization.

BUILD
TEST
DEPLOY

Nevada Corporate HQ

Jan 2019 - Oct 2020

Senior Full Stack Engineer

Architected high-availability cloud platforms serving 50,000+ users. Optimized SQL queries and Python backend services for throughput.

LOAD BALANCING

Adobe Communications

Jun 2016 - Jan 2019

Software Engineer

Developed internal operations portals. Migrated legacy monoliths to scalable, API-driven architectures.

LEGACY MODERN
Outputs

Technical Deliverables

Architecture

Systems Design

Detailed topology, data flow diagrams, and latency analysis.

DiagramsSpecs
Code

Production Modules

Reusable libraries, optimized kernels, and cleaner APIs.

PythonC++
Ops

CI/CD Pipelines

Automated testing, building, and deployment workflows.

DockerActions
B.S. Comp Sci 3D Vision EN / PT-BR / ES

Contact Me

Direct Inquiry

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